Sunday, December 14, 2008

Mortal Kombat vs DC Universe

Mortal Kombat vs DC Universe is now out. Here is some of the stuff I worked on...

Gotham City Alley. I textured and UV mapped everything in these screens except the fire hydrant and light post. I also modeled the fire escapes, dumpsters, trash cans, cables, door light, pipes, streets and curbs.
Gotham Rooftop. I modeled, textured and UV mapped all rooftop walls and architectural elements (parapets, blocks and spikes) and also the ledge.
Metropolis. I modeled, textured and UV mapped the hovertanks, elevated highway, streets and rubble piles.
Hovertank maps. Diffuse and normal were 512 maps and the specular and emissive were 256.
Wonder Woman/Shang Tsung Island. I modeled, textured and UV mapped the temples, large rocks and waterfalls.
I modeled, textured, UV mapped and created materials for the cauldrons and fire bowl. I textured, UV mapped and created materials for the Foo dog and the mountains and made the lava texture.